Paint World: Disgill Strikes Back

Paint World: Disgill Strikes Back is a 2002 platform video game based on the 1999 Universal animated film Paint World, developed by Traveller's Tales and published by Universal Interactive and Konami. It was first released for the PlayStation 2 in North America on October 1, 2002, in Europe on November 18, 2002, and in Japan on December 7, 2002, and was later released for the Xbox and GameCube the following year. Set immediately after the events of the original film, the game centers on protagonist Deon Splatt, who tries to stop Gerry Disgill and his B&W Squad from wreaking destruction again by stealing Paletton's colors.

Disgill Strikes Back received mixed to positive reviews from the critics and fans alike upon its original release. The game was praised for its graphics and controls, as well as its visuals and soundtrack, but was criticized for its lack of innovation. A Game Boy Advance port was planned for release in 2003 but was cancelled in favor of Paint World: Deon's Huge Journey in that same year. Dreamcast and PC versions of the game were also announced but were never released due to the discontinuation of the Dreamcast in early 2001.

Gameplay
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Plot
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Development
Universal Interactive Studios and Konami announced on September 21, 2000, that they had entered an agreement that would enable Konami to publish a Paint World game for next-generation game systems, with Universal Interactive handling the production of the games.

The game was tentatively titled Paint World: The Adventure Continues and went through the titles Paint World: Disgill's Rampage and Paint World: The Return before arriving at its final name. It was released onto the PlayStation 2 on October 1, 2002. The Xbox version of the game was announced by Universal Interactive on January 29, 2003, and features improved graphics. On August 9, 2003, the game was released on the GameCube, initially in North America.

Reception
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