Fiox II

Fiox II (also known as Fiox 2) was the cancelled sequel to Fiox originally slated for the PlayStation 2. It was to be developed by Gingo Interactive and published by Vivendi Universal Games. Nintendo Power has listed this game in its publication, suggesting that there was also going to be a GameCube version, an Xbox might have also been planned.

Very little is known about this game. The sequel started development in 2001 after the success of the first game. The sneak peek of Fiox II was shown at E3 2003 and it got mixed to positive reviews this time. However, the development stopped in 2005 due to development problems and technical difficulties. The prototype was assembled using the Havok game engine and assets from prior Gingo Interactive games and the first game. Fiox II was virtually unknown until a prototype was discovered in August 2012.

Premise
The plot Fiox II centers almost after the events of it's predecessor, A evil blob known as "Legi" is taking over the planet. Natives of the planet, the Mumgums, escape and asks Fiox for help.

Development
Fiox II was first shown at E3 2003 with a planned winter 2004 release. It was later expected for release by the summer that same year.

In 2004, Offical U.S. PlayStation Magazine suggested that the game had always been intended for release, mentioning that it was "still officially slated to come out sometime (not necessarily in 2004)". However, the development stopped in 2005 due to development problems and technical difficulties. Before its cancellation, the game was given an ESRB rating and was shown on retail listings.

Reception
In an interview with a developer in a podcast in 2016, The developer theorized that the game was planned to be the spiritual successor to Treasure's 1999 Japanese-exclusive Rakugaki Showtime, noting its similarities in gameplay and mechanics.