Zina Supermoon: The Cosmic Adventure

Zina Supermoon: The Cosmic Adventure (released in Japan as simply just Zina Supermoon) is an action platform video game based on the Gingo animated series Zina Supermoon, developed by Eurocom and Digital Eclipse and published by Universal Interactive for the PlayStation 2, Xbox, and GameCube consoles as well as a separate version for Game Boy Advance. While the versions released for consoles were a 3D platformer, the Game Boy Advance version of the game is a 2D platformer version. The game was released in North America in late 2002, while in Europe and Japan it was released in 2003. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with Gabriel Garza: Coupled in 2005.

All versions of the game feature an original storyline, in which the player attempts to defend Voorus from an invasion of Aurks led by Rebel with a machine that steals the Vooruian power energy, playing as Zina Supermoon. The series' voice actors reprise their roles, with the exception of Christopher Lloyd as Rebel, who was instead voiced by Jim Cummings. The game received mixed reviews but was a commercial success, selling over 3 million copies of the game as of 2007.

Gameplay
The home console versions consist of 3D platform gameplay. Playing as Zina Supermoon, the player gains several abilities throughout the game that are needed to progress. The player can alternate between abilities by entering teleporters in each level. Throughout each level, the player can collect coins and use them to purchase weapon upgrades, shields, as well as vehicles, such as a hoverboard, a jet bike, and a jet pack. The player can also pay tolls within game areas or to buy golden gears from Elly. Golden Gears are used to grant access to new areas, being hidden throughout the game and can also be earned by completing tasks set by several other characters from the show. Zina can also find special oozes containing one of three temporary power-ups. The Fastizer allows Zina to run in full speed which breaks down certain boxes and doors and defeats enemies on contact, the Shock Rocket allows Zina to fire a remote controlled missile, and the Super Copter provides Zina with a special helmet that allows her to fly vertically for a limited time.

The Game Boy Advance version is a side-scrolling platform game with six worlds. All levels have Zina looking for the Vooruian power energy, tools, and coins. Upon completing the game, the player can replay all the levels to go back to what they missed.

Plot
Coming soon!

Voice cast

 * Sarah Silverman as Zina Supermoon
 * Jim Cummings as Rebel/Narrator/Additional Voices
 * Tom Kenny as Bug/Additional Voices
 * Megan Cavanaugh as Elly
 * Patrick Warburton as Larry
 * Richard Steven Horvitz as Sal
 * Frank Welker as Zlurggy
 * Hank Azaria as Tab
 * Richard Kind as Zipper
 * Gregg Berger as Morvis
 * Steve Oedekerk as Voop/Additional Voices
 * Charlie Adler as Nib
 * Carlos Alazraqui as Additional Voices
 * Dee Bradley Baker as Additional Voices
 * Tara Strong as Additional Voices

Development
Universal Interactive Studios and Konami announced in September 2000 that they had entered an agreement that would enable Konami to publish a Zina Supermoon game for next-generation game systems along with the other Gingo shows including Gabriel Garza, The Whackems, and Jenny Zoom, with Universal Interactive handling the production of the games. The game, under the title of Zina Supermoon, was to be published by Konami for a fall 2001 release on Nintendo's GameCube, Sony's PlayStation 2, and Microsoft's Xbox. Konami revealed that the Xbox version of the game would be titled Zina Supermoon X.

BigSky Interactive was originally going to develop the console versions of the game, but switched focus to SpongeBob SquarePants: Revenge of the Flying Dutchman.

Reception
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Artwork
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Screenshots
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Wallpapers
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Trivia
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