The Adventures of Cookie & Cream

The Adventures of Cookie & Cream, known as Kuri Kuri Mix (くりクリミックス Kuri Kuri Mikkusu) in Japan and Europe and Nori Nori Mix (노리 노리 믹스 noli noli migseu) in South Korea, is a multiplayer, action-adventure video game developed by FromSoftware for the PlayStation 2. The game's story follows Cookie and Cream are two bunnies who are on their way home on the eve of their clan's 'Moon Festival'. Sooner or later, each of them is given a crown as a symbol of courage by the mysterious messenger, they go on a journey to get the moon back.

The Adventures of Cookie & Cream received mostly positive reviews from critics, who praised the game's innovative and entertaining gameplay as well as its bizarre aesthetics and overall atmosphere. It was also re-sold as a Greatest Hits title. It was also ported to the GameCube, Xbox and PC, with Eurocom developing the port for the GameCube. It also spawned a port for Nintendo DS under the name Cookie and Cream. In 2013, it was re-released as a downloadable game on the PlayStation Network.

Plot
Cookie (known as Chestnut in the European and Japanese versions) and Cream are two bunnies who are on their way home on the eve of their clan's 'Moon Festival'. However, during the journey home, they meet a messenger who tells them that the moon is gone and that if no one finds it there will never be another festival. After each of them is given a crown as a symbol of courage by the mysterious messenger, they go on a journey to get the moon back.

Gameplay
Players can choose from two different modes: versus and story. In story mode (one or two players), players must guide Cookie and Cream to the goal before the time runs out. In one-player story mode the player controls both Cookie and Cream at the same time; in two-player mode each player controls one character. On the PS2 version, the two players can either use separate controllers, or they can both use the same controller, with one player holding the left side and the other the right side. Throughout the game, Cookie will have to navigate through many obstacles. Most obstacles will require Cookie or Cream to perform a specific action so the other is able to advance past the obstacles. Players can collect silver watches which add 20 seconds of time and gold watches which add 50 seconds of time as they play through the levels. Throughout the story mode players can collect puzzle pieces to unlock more characters in versus mode. In versus mode players compete to collect as many points as possible.

Development
On September 21, 2000, Konami and Universal Studios announced that they had entered an agreement that would enable Konami to publish a game by FromSoftware outside of Japan for next-generation game systems, with Universal Interactive (Vivendi Games) handling the localization production of the games. Konami revealed that Kuri Kuri Mix would be the first game that they would localize.

Kuri Kuri Mix was first shown the 2000 PlayStation Festival.

Release
It was first released onto the PlayStation 2 on December 7, 2000 in Japan. The American release for the game was originally set for February 20, 2001, but was delayed for unknown reasons. It was later released in North America on April 30, 2001 and then in the PAL regions on May 4, 2001. The Xbox version of the game was announced by Universal Interactive on January 31, 2002 along with the Xbox version of Crash Bandicoot: The Wrath of Cortex. On May 14, 2002, the game was released on GameCube and Xbox, initially in North America. On September 1, 2002, the game was released for the PC. Commercially, the PlayStation 2 version sold over 1.23 million units in North America and around 160,000 copies in 2001 in Japan. As a result, the game was re-released for the Platinum Range on October 10, 2002, for the Sony Greatest Hits line-up on October 20, 2002, and for the Best line-up on October 26, 2002. The Xbox version was re-released for the Xbox Classics line-up on March 20, 2003, and the GameCube version was re-released for the Player's Choice line-up in Europe on September 14, 2004.

A Dreamcast port was planned for release in 2002, but was cancelled due to the discontinuation of the Dreamcast in early 2001. In addition, A version for the Game Boy Advance was also planned, but never released, though it had a virtually similar game released for it under Cookie and Cream (the same name of the TV series).

Reception
The game has enjoyed widely positive reviews upon its release. On review aggregator site GameRankings The Adventures of Cookie & Cream has a score of 77.69% for the PlayStation 2, 81.76% for the GameCube, and 80.23% on the Xbox. On release, Famitsu magazine scored the game a 30 out of 40. Critics have praised the game's innovative and entertaining gameplay as well as its bizarre aesthetics and overall atmosphere.

Television series
An animated television series based on the game and simply titled Cookie &amp; Cream premiered on the syndicated Gingo block on August 27, 2001. Produced by Gingo Animation and Nelvana with character license from FromSoftware, the series ran for three seasons, and ended on November 2, 2006.

Nintendo DS port
Cookie & Cream, known in Japan as KuriKuri DS: Otasuke Island (くりクリDS おたすけアイランド Kuri Kuri DS Otasuke Airando), is a Nintendo DS port released in 2007.

Cookie & Cream lets players navigate their way through terrain on the top screen while solving puzzles and disarming traps on the touch screen below. Played as either a single-player game where one person controls both characters, or a cooperative game where one player maneuvers Cookie on the top screen while the other is in charge of Cream on the touch screen. You are able to play with a friend on the same unit or via Nintendo Wi-Fi Connection. Cookie & Cream also includes nine mini games and additional features.

Trivia
Coming soon!