Going Francisco

Going Francisco is a 2001 American computer-animated science-fiction comedy film produced by Gingo Movies and Imagine Entertainment and distributed by Universal Pictures. The feature-length directorial debut of Arlo-Avocha Vernon, the film's screenplay was written by Tim Hill, J. David Stem, David N. Weiss, and Karey Kirkpatrick from a story by Vernon. It stars the voices of Spencer Klein, Ashley Peldon, Missi Pyle, George Clooney, Willem Dafoe, Jodi Benson, Stephen Root, and William Shatner. This was also the first fully animated film to be produced by Imagine Entertainment.

Going Francisco follows the Crosby family, who live next door to a neighbor known as "The Champ". He teleports them into a strange computer-generated version of San Francisco, where they meet a mysterious, clear-white, bald man who offers to help the family get home in time for their family reunion. However, when they realize he is actually a character controlled by their neighbor in a multiplayer video game, they must escape him and rush through the virtual city to find their way back to the real world themselves.

The initial idea was conceived in 1997 by Arlo-Avocha Vernon following work on his animated series Funky Fu! Pop Star Fighter when Michael Wildshill and Brian Grazer approached him to make a new animated film for Universal Feature Animation in co-production with Imagine Entertainment. The animation of the film uses hand-drawn 2D traditional animation with computer-generated imagery (CGI), with Universal Feature Animation, Gingo Animation, and Universal Digital Images handling animation services.

Going Francisco premiered at the Palace of Fine Arts in San Francisco, California on June 21, 2001, and was released in the United States on June 29, 2001. It grossed $218.9 million against a $54 million budget and received mixed reviews from critics, with particular criticism directed at the film's sitcom-like production values and story. However, with its home media release, the film has since attained a cult following, particularly among those who grew up with the film. After the film's release, much of the CGI animation team regrouped to work on Universal's fully CGI animated feature Computeropolis, directed by Going Francisco ' s story artist Audel LaRoque.

Plot
The Crosby family — husband Anson, wife Rhea, and siblings Dan and Sara — live in Jefferson, Missouri, next door to a video gamer labeled by his bumper sticker as "The Champ", who has garnered suspicion among his neighbors for projecting bright blue glows from his window in the middle of the night. One night, the Crosby family prepares for a road trip to an extended family reunion in San Francisco, California. Dan and Sara are less than enthused, as they previously intended to partake in special activities with their friends; Dan wanted to help his group compete against a rivaling basketball team at his school gym, and Sara wanted to escape her after-school evenings with her brother by attending a slumber party. The light from the house next-door glows progressively brighter, and just as the family begins taking off for the reunion, an electrical surge emerges from the house through the neighborhood's power lines and zaps the Crosbies, taking their van with it.

They are now teleported to a strange computer-generated version of San Francisco, where they are met by Mr. Suit, a clear-white, bald man who offers to help the family get home in time for their family reunion. While the Crosbies follow Mr. Suit, Dan and Sara suddenly become separated from the group and visit a bar where they are surrounded and attacked by a motorcycle gang led by Roger, but are rescued by a young female racer named Carly McWheels. The three are then chased by Roger and his gang, but manage to escape from them successfully. She tells the siblings that she can take them to the Crosby family reunion where Dan and Sara's parents are going, and Carly accompanies them so they can reunite their parents.

As Rhea and Anson search for their missing children, they are gradually irritated with Mr. Suit when he begins to repeatedly offer a new domestic life with Rhea and the kids. During a chase through Chinatown, Mr. Suit saves Dan and Sara, which delights the siblings, but displeases the parents in fear of Suit "spoiling" their children. Suit begins to appease the kids' demands, while the parents take note of Suit's familiar speech topics and eventually discover that he is, in fact, an avatar controlled by The Champ, and that they have been sucked into the popular action-adventure video game Road Rage: California played by him.

Dan and Sara, while narrowly escaping the police, later find Carly as they almost reach the Golden Gate Bridge, hoping they could find their family there. Spending the night, Sara finds Dan falling in love with Carly and talking about her beginning to reciprocate his feelings. Despite that, Sara, Dan and Carly continue their mission to reach the Golden Gate Bridge. However, the video game begins to undergo reprogramming... more coming soon!

Cast

 * Spencer Klein as Dan Crosby, Sara's younger brother; a 12-year old basketball geek.
 * Ashley Peldon as Sara Crosby, Dan's older sister; a 15-year old high school sophomore and a typical neat-freak teenage girl.
 * Missi Pyle as Rhea Crosby, the mother of the siblings.
 * George Clooney as Anson Crosby, the father of the siblings.
 * Willem Dafoe as The Champ, the Crosbys' next-door neighbor and an aspiring top-ranking player of Road Rage: California.
 * Dafoe also voices Mr. Suit, a mysterious character whom the Champ is controlling.
 * Jodi Benson as Carly McWheels, a talented NPC racer in Road Rage: California whom Dan and Crosby go to for help on their adventure.
 * Stephen Root as Rob Belvin, a police officer in Road Rage: California.
 * William Shatner as Roger, the leader of a biker gang in Road Rage: California.
 * Clint Howard as Thomas, Betty's husband.
 * Amy McNeill as Betty, Thomas's wife.
 * McNeill also voices Liko.
 * Justin Shenkarow as Jerry, Dan's best friend.
 * George Wu as Lin, a Chinatown resident.
 * Cynthia Marion‎‎ as Judy
 * Lauren Tom as Nina
 * T. J. Thyne as Nick
 * Arlo-Avocha Vernon as Police Officer #1
 * Gary Hall as Police Officer #2
 * Paul Eiding as Biker #1
 * Jeff Bennett as Biker #2 and Pawn Shop Owner
 * Corey Burton as Biker #3
 * Jess Harnell as Joe
 * Laraine Newman as Newscaster
 * Harland Williams as Foreman
 * Kath Soucie as Driver
 * Tom Kenny as Ronnie

Additional voices

 * Carlos Alazraqui
 * Jack Angel
 * Bob Bergen
 * Rodger Bumpass
 * Jennifer Darling
 * Debi Derryberry
 * Bill Farmer
 * Lynn Hobson
 * Roger L. Jackson
 * Danny Mann
 * Jason Marsden
 * Mickie McGowan
 * Pat Pinney
 * Phil Proctor
 * Arlo-Avocha Vernon
 * Michael Wildshill

Development
Following the success of his Gingo animated series Funky Fu! Pop Star Fighter ahead of its premiere in February 1997, Arlo-Avocha Vernon was approached by Brian Grazer of Imagine Entertainment and Michael Wildshill (who was working on Ama and the Mysterious Crystal at the time) to develop a new film at Universal Pictures' Feature Animation division. Vernon then pitched several ideas for the studio, in which among them (the one that was ultimately green-lit) was a concept of "a family road trip inside a virtual world" he originally had as a proposed TV series for a few years prior to Funky Fu!. Vernon wrote a treatment and pitched it to Wildshill, who was "definitely blown away" of the concept.

On March 13, 1999, it was announced that Vernon was directing the film, now entitled Going Francisco, with a set release date of 2001, with Tim Hill, J. David Stem, David N. Weiss and Karey Kirkpatrick hired to write the script while Wildshill, Grazer, Brandon Minez and Joe Medjuck would produce it. The film was initially set to be produced under the Universal Feature Animation label, but later decided that it would be instead released under the Gingo Movies brand following the modest success of Hatty in the Big City: The Movie, a feature film based on the Gingo series Hatty. However, Universal Animation was still involved in the project, but only working for the story development and animation services this time.

Animation
While the work was a Universal animated production, it was considered far less essential than the studio's mainstream works at the time such as Mistress Masham's Repose, and was given a far smaller budget compared to these films. Thus, Going Francisco was jointly produced by Universal Feature Animation and Gingo Animation with Universal Digital Images handling the CGI animated sequences. Pre-production was done at the main Feature Animation studio in Universal City, California, starting as early as mid-1999. The animation work was done at Bardel Entertainment in Vancouver under the direction of Barry Ward and Delna Bhesania, and clean-up work done at the main Universal City studio. Additional clean-up/animation was done by Yowza! Animation in Canada.

One of the film's goals was to blend different mediums of animation into one film to have such a seamless finish to the point you could not tell the difference between what was two-dimensional hand drawing or computer-generated 3D animations and environments. For the animation of Going Francisco, there are three main elements that were essential to the production of this film. The traditional 2D character animation, three-dimensional character animation, and the computer-generated or CG character animation and environments. According to Vernon, he wanted to utilize computer animation for the San Francisco scenes in the film as he described them as a "3D video game world". After several failed attempts to recruit computer animation companies for the CGI animation, Universal took on the animation themselves through the Digital Images division, which produced the 2000 CGI-animated short Aero.

To ensure CG animation, 3D workbooks were created using Softimage 3D software. 54 animators worked on the film, using 300 computer processors to animate the CGI scenes. To make the 2D characters turn into CGI, Vernon and fellow character designer Shannon Tindle had an orthographic view of the characters, and Vernon's character designs were drawn on paper and scanned into the PowerAnimator software for the modelers to rig in the computers. The programs were "Fuzzy Tool," which was used for the characters' hair and clothing and to create fur and grass; "Body Builder," which was used to create skin and muscles for the characters; and "Mug Shot," a shape blender that works within Alias Maya for facial animation and lip-synching.

During post-production, the film was sent to Skywalker Sound, where the sound effects were mixed with the music score.

Soundtrack
The original music for the film was composed by John Debney and Heitor Pereira, both of whom had previously worked on the score of Spy Kids. It marks the first Universal animated film to be scored by two composers. The soundtrack was released on June 26, 2001 by Epic Records.

Track listing
All music is composed by John Debney and Heitor Pereira, except where noted.
 * 1) "Invincible" - Michael Jackson
 * 2) "Getaway" - Earth, Wind &amp; Fire
 * 3) "It's Gonna Be Me" - NSYNC
 * 4) "San Francisco (Be Sure to Wear Flowers in Your Hair) " - Scott McKenzie
 * 5) "Maximum Consumption" - The Kinks
 * 6) "In the Hood" - Kool &amp; the Gang
 * 7) "Don't Mess with the Radio" - Nivea
 * 8) "You Rock My World" - Michael Jackson
 * 9) "Hyperreal Orbit" - The Shamen
 * 10) "Michael" - Roy Davis Jr.
 * 11) "Clock Is Mine" - Lyre Le Temps
 * 12) "San Francisco (You've Got Me)" - Village People
 * 13) Main Title / Road Rage Theme
 * 14) Evening Plans
 * 15) They Call Him the Champ
 * 16) Electrical Convenience
 * 17) Urban Lunatics
 * 18) The Kidnapping
 * 19) Chinatown
 * 20) Mr. Suit Ruins It
 * 21) The Secret of the Suit
 * 22) Can You Police Help Us?
 * 23) Lots of Cars Comin'
 * 24) Knocked Out
 * 25) Reprogramming
 * 26) You Can't Escape!
 * 27) Calling Back to Reality
 * 28) Friends and Family Revolt
 * 29) What Do You Think?

Release
Going Francisco was released in theaters on June 29, 2001, by Universal Pictures. The film was accompanied by the short animated film Construction Royale featuring Woody Woodpecker in his first theatrical short in nearly 30 years.

Marketing
The first trailer was released theatrically in late 2000 with Mistress Masham's Repose. A second trailer consisting of new animation debuted in March 2001.

A video game based on the film was developed by Argonaut Games and published by Konami alongside Universal Interactive Studios for the PlayStation console which was released on June 26, 2001. THQ released another video game for the Game Boy Advance and Game Boy Color.

Home media
Going Francisco was released on VHS and DVD on December 18, 2001, by Universal Studios Home Video. It was re-released on DVD on May 24, 2011, and re-released again on DVD on July 17, 2018. The film has yet to be released on Blu-ray.

Box office
The film earned $82.8 million in North American theaters and another $136.1 million from other countries. The worldwide gross was $218.9 million against a budget of $54 million.

Critical reception
On review aggregator Rotten Tomatoes, Going Francisco has an approval rating of 57% collected from 78 reviews, with an average rating of 5.4/10. The site's critical consensus reads, "The script plays it too much like a Saturday morning cartoon stretched to feature-length, and not often a funny one to begin with. Still, give it points for supplying cool visuals." Metacritic gives the film a score of 51 out of 100 from 41 critics, indicating "mixed or average reviews".

Accolades
Coming soon!

Legacy
Coming soon!

Main
To see the main transcript of the film, click here.

Trailers
To see the transcript for the trailers of the film, click here.