Ubisoft Montreal

Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a subsidiary of Ubisoft based in Montreal, Quebec.

The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles was 2002's Tom Clancy's Splinter Cell and 2003's Prince of Persia: The Sands of Time. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties through the Assassin's Creed, Far Cry, Watch Dogs, and For Honor.

The studio as of 2017 employs more than 3,500 staff, making it one of the largest game development studios in the world. The studio also helped to establish Montreal as a creative city, helped to bring other video game developers to establish studios there.