Shrek (video game)

Shrek is a 2001 platform video game developed by Digital Illusions CE (DICE) and published by TDK Mediactive for the Xbox, based on the 2001 animated DreamWorks film of the same name. The game was released on November 14, 2001 as one of twenty-two Nirth American launch titles for the Xbox, and later Europe on March 14, 2002, also a launch title for the system. A reworked version of the game, called Shrek's Extra Large, was released for the GameCube on October 31, 2002 in North America and on October 24, 2003 in Europe. A port for the PlayStation 2 was planned for 2003, but was cancelled due to TDK Mediactive being acquired by Take-Two Interactive later that year, as a result losing the rights for Shrek video games. Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels.

The game was noted for being one of the first commercial titles to make use of deferred shading.